Digital Culture (Film), BA

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The BA program in digital culture equips students with the technical skills to create computational media and the cultural skills to know when or why to apply them.

Students learn to create computational media, which is computation combined with objects, sound, video, time, space, culture and bodies; breathe behavior into media, objects or systems by programming; and think critically about how computation impacts lives and how culture makes a difference in how people experience computational media, a critical skill in this dynamic age.

Armed with skills and reasoned judgment, graduates work in cultural communication, marketing, design, social media, health, education, entertainment and creative arts, and all areas in which culture is shaped by technology and computational media. All students gain techniques to change the world and communicate using contemporary computational media, a vital power in the 21st-century. Some go on to invent fresh techniques.

Digital Culture - Film Concentration

The digital culture program with a concentration in film is for students wishing to integrate digital aspects of film into new media. Students complement their knowledge of digital culture with discipline specific courses in the School of Film, Dance and Theatre that focus on the foundations of filmmaking practices, historical and theoretical aspects of film, knowledge of the film industry and hands-on knowledge of digital processes in filmmaking processing skills.

Program offered

Digital Culture (Film), BA

Offered by
Herberger Institute for Design & the Arts

Location
Tempe

Major map

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Application requirements

All students are required to meet general university admission requirements:

Affording college

Scholarships
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Financial Aid
ASU has many financial aid options. Almost everyone, regardless of income, can qualify for some form of financial aid. In fact, more than 70 percent of all ASU students receive some form of financial assistance every year.

Career outlook

Information about this program

Visit the School of Arts, Media and Engineering website for full details.

Visit the School of Film, Dance and Theatre website for full details.

Example careers

Students who complete this degree program may be prepared for the following careers. Advanced degrees or certifications may be required for academic or clinical positions. Career examples include but are not limited to:


Career*growth*median salary
Audio and Video Equipment Technicians 12.9%$42,190
Computer Network Architects6.5%$104,650
Computer and Information Research Scientists 19.2%$114,520
Computer Systems Analysts9.1%$88,270
Web Administrators9.3%$88,510
Information Technology Project Managers9.3%$88,510
Artists and Related Workers, All Other5.5%$63,540
Media and Communication Workers, All Other 9.9%$47,900
Producers 12.2%$71,620
Video Game Designers9.3%$88,510

* Data obtained from the Occupational Information Network (O*NET) under sponsorship of the U.S. Department of Labor/Employment and Training Administration (USDOL/ETA).

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