Art (Intermedia) (BFA)

The BFA program in art with a concentration in intermedia is conceptually driven, with a transdisciplinary approach to art-making. The broad-based curriculum builds on theories of socially engaged art practice and tactical media that carry the aims of social change and democratic engagement in a variety of contexts. Students are empowered to explore new avenues for self-expression, collaboration and community action. Coursework develops students' understanding of themselves as situated, contemporary artists as they learn to analyze significant cultural movements, national and international, from the present and from the recent past. The program covers a range of traditional and emerging forms and orientations reflecting the professional practices of the growing team of faculty members.

Currently, there is an emphasis on performance, installation, 3D printing, digital sculpture, public and place-based art, digital animation, and experimental and documentary video. Faculty also teach special topics including a recent studio seminar on walking as art practice and another that investigates the engagement of women in the field of art and technology. Collaboration and study across other areas in the School of Art, including sculpture, fibers and photography, are encouraged and supported.

Students must submit a BFA declaration form after successful completion of the art foundational coursework to be admitted to the major.

Degree Offered

Art (Intermedia) (BFA)
Design & the Arts, Herberger Institute for


Major Map

A major map outlines the degree’s requirements for graduation.

View Major Map

Application Requirements

All students are required to meet general university admission requirements.

Affording College

Find and apply for relevant scholarships.

Financial Aid
ASU has many financial aid options. Almost everyone, regardless of income, can qualify for some form of financial aid. In fact, more than 70 percent of all ASU students receive some form of financial assistance every year.

Information about this program

Visit the School of Art website for full details.

Career Outlook

Career opportunities depend on the emphasis selected. Possibilities include:

  • computer graphics and animation
  • museum or gallery installation
  • positions in the music or entertainment industry
  • videography

Professions could include:

  • independent artist
  • media consultant
  • set designer
  • teacher

Example Careers

Students who complete this degree program may be prepared for the following careers. Advanced degrees or certifications may be required for academic or clinical positions. Career examples include but are not limited to:

Career*growth*median salary
Multimedia Artists and Animators8.4%$70,530
Art Directors5.4%$92,500
Audio and Video Equipment Technicians 12.9%$42,190
Camera Operators, Television, Video, and Motion Picture7%$53,550
Craft Artists4.3%$34,940
Film and Video Editors 17%$61,180
Fine Artists, Including Painters, Sculptors, and Illustrators6.6%$49,520
Graphic Designers4.2%$48,700
Secondary School Teachers, Except Special and Career/Technical Education7.5%$59,170
Commercial and Industrial Designers 4.4%$65,970
Artists and Related Workers, All Other5.5%$63,540
Sound Engineering Technicians6.3%$55,810
Directors- Stage, Motion Pictures, Television, and Radio 12.2%$71,620
Producers 12.2%$71,620
Video Game Designers9.3%$88,510

* Data obtained from the Occupational Information Network (O*NET) under sponsorship of the U.S. Department of Labor/Employment and Training Administration (USDOL/ETA).

  • Bright Outlook
  • Green Occupation